What's the reason why in many mecha anime like Macross, Gundam, Code Geass, Tengen Toppa Gurren Lagann, Kakumeiki Valvrave, Darling in the Franxx and RahXephon, the pilots could move their mechas like the mechas are an extension of their own bodies?

We always see the pilots in the cockpit room with some "controller". But the controllers seem to only have basic functions to allow basic movements such as move forward and backward, turn left and right and such. But in the actual scenes, the mechas could do more than just move squarely, e.g. skillfully dodge the opponents' bullets.

In anime like Neon Genesis Evangelion, Star Driver or Tengen Toppa Gurren Lagann, it could be explained away that because the mechas and their pilots are synchronized through the mind, they could do these "acrobatic" movements. However, with anime like Gundam, Macross, Suisei no Gargantia, or Kakumeiki Valvrave, it doesn't make sense...

4 Answers 4


In-Universe Explanations

In the Gundam franchise, this is explained through the use of advanced computer systems that translate simple joystick motions into complex robotic motions. According to in-universe theory, a human that's working within a bipedal, robot-like machine is able to work most effectively when the machine's movements mimic those of the human body, especially since those movements often balance it efficiently (such as how the legs and back move when you stretch out an arm). As such, engineers design the machine to make those movements automatically as part of a commanded movement.

This principle has been extended to other anime franchises like Macross.

As you write, there are also mind-machine interfaces that translate human thought directly into machine movement.

Real World Explanation

The actual historical answer comes with the dawn of the giant robot genre in the 1970's. Real-life machine interfaces were relatively primitive back then. The average manga reader and anime viewer couldn't really imagine controlling a robot with anything other than joysticks and buttons, so that's what anime and manga artists drew into the cockpits of mecha like Mazinger Z and Getter Robo. They knew those interfaces wouldn't really be enough, but mecha series were cheap children's entertainment with a heavy emphasis on selling toys. It didn't matter if it was realistic, as long as it felt cool.

The boys (and girls!) who watched those shows grew up to make more recent mecha series, and often the unrealistic control schemes are tongue-in-cheek references to the silly controls they saw in those earlier shows. Fundamentally, they understand that making a control scheme realistic didn't matter back then, and doesn't matter now; it doesn't make your show any more or less popular.

  • Such a great explanation! +1
    – Gagantous
    Mar 29, 2018 at 0:08

Thats where Suspension of Disbelief comes in. We are meant to believe the mecha can be piloted like that and we are shown some rudimentary controls. It is up to us to suspend our disbelief of such primitive controls being able to produce complex motion of the mecha.

Of course, some mecha anime try to provide much more realistic explanation. You mention one, where person's mind is linked with that of a mecha, so thinking about moving your own body will move the mech's body.

Next option is master-slave system, where pilot's body is connected to "skeleton" that captures pilot's movements and translates that to mech's movement. Full Metal Panic's mech work like that.

Another option is one, where the pilot only gives rough high-level commands and it is mech's computer or AI that does all the detailed movement. I belive that is how Susisei no Gargantia's mech works.

In either case, how the mech is piloted is irrelevant in majority of cases. Which is why producers just don't bother to create more realistic system and just do something that vaguelly looks like the pilot is the one in control. It is only when the piloting method actually matters to the plot, that the method is actually fleshed out. For example, in case of Evangelion, the pilot-Eva connection is source of protagonist's mental damage.


In some series like those (Macross, Super Dimensional Calvary Southern Cross) there are also mind-controlled mechas. Those ones would be easier to explain why they have human-like movements since the movements come from the pilot's thoughts on moving himself.

There are more details also in this scifi.stackexchange.com topic

How the pilots in the super dimension fortress macross controls the vf1 battroid


The simplest one is just you THINKING your moving your body, but that's actually the mech. Hell, Unicorn Gundam centralizes this into its plot. Another is simply the system where you move your body inside the mech, and the mech would move the same way. If you want, you can simply COMBINE these two, and you get this: You think about an action involving your left arm, you execute it by moving the left arm slider forwards. You think about doing an action involving your right leg, you push off the right leg pedal. As a personal headcanon of mine, I think that this is how the humans from Gurren Laggan move the legs of the gunmen.

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .