His main inspirations would be
Reki Kawahara was in the Manga Studies Club. He drew manga and illustrations during his time there. Kawahara would often head to the arcade with his fellow members to play fighting games . He also started playing online games in 1998, starting with Ultima Online. Kawahara also played Ragnarok ...
Yes, the garbled up text is the result of mojibake, where the original text in Japanese, encoded in Shift-JIS encoding, is decoded by Windows-1256 encoding.
If you ever open up a Japanese web page or text file encoded in Shift-JIS encoding (2-byte character set) under some Western encoding in Windows (1-byte character set), you will see high frequency of ƒ ...
This is covered later in the LNs (which are being translated and are available here):
Adventurers lose EXP while NPCs die for real.
However, there is an additional penalty that is not obvious: when an adventurer dies they lose some of their memories.
When Elder Tales was first released, the maximum attainable level was 40. It wwas gradually increased throughout the expansion packs. Before the Catastrophe, the maximum attainable level was 90.
According to the Wiki,
With the release of the Homesteading the Noosphere expansion pack, the maximum level cap rose to 100. However, this change probably only ...
Hard to tell really - a lot of MMOs have custom housing, in depth crafting - cooking - random enjoyment, including a couple titles from NCSoft (well, in Aion, players have the ability to own houses and some form of [very annoying] crafting).
Though not a fantasy MMO - Eve online thrives on the idea that just about everything ( ships, fuels, space stations , ...
I do believe you're talking about Log Horizon. Some relevant plot points that matches your description:
The setting is an MMO world called Elder Tales. All the players currently logged on cannot log out.
The main character wears glasses, is smart, and is considered one of
the best strategists in the game's community.
There is no perma-death, but there is a ...
In a Q&A session between the author Kawahara Reki and Heathcliff (Kayaba Akihiko) in 2005 (during the web novel period, to give some background of the characters), Kayaba Akihiko said that he "acquired a lot of inspiration from [Wizardry]".
Q. If I were to ask for you to mention one of the games you like best, which would it be?
A. If you mean ...
As nhahtdh's answer states, he was about to say おパンツ, or panties.
This doesn't necessarily have anything to do with what kind of girls Naotsugu likes, since Akatsuki explains at around 19:19 on the same episode that the effects of the fruit aren't limited to romantic love:
As such, Naotsugu was just gonna express his love for panties, and not necessarily ...
As you have guessed, Naotsugu was about to say おパンツ, or panties. However, he was kicked by Akatsuki (who went through the trouble of leaving the kitchen momentarily just to kick him) before he managed to finish his sentence.
This also matches the running gag where he would be kicked by Akatsuki, or when she is not around, he would have to dodge some natural ...
It's true that the meat or other ingredients used in food are obtained by killing monsters. I must clear the assumption that the monsters don't turn into spirit energy and disappear.
They do disappear.
The meat that is used for cooking is actually an item drop from those monsters. Which means that only the monsters that drop such items can be used for ...
Can't reply to some of the other comments but we can't forget that the translation system could be shielding the Landers from the abnormal phrasing like Game, NPCs, Real Life, Other World, etc.
Translations could be:
Game = before world fraction.
NPC = Landers.
Real Life = past Life.
I've watched the Log Horizon anime twice, but I haven't read the original material. It's been awhile, though. What I remember is that the Landers (People of the Land) have memory of times before the gamers got trapped in their world, and even before that. In their understanding, there was no pre-conscious "NPC" existence, just a continuum of life. They ...
My answer is based off of what I know from reading "Hey Answerman" every once in a while, but I think it should be a good enough guess of the process:
The Production Committee for Log Horizon decided to adapt the novels into an anime.
They bought 25 weeks worth of a time slot because they were pretty confident that it would be more successful than a ...
Jeez people are silly. SAO's writer says it himself, Wizardry inspired it.
Just check out Wizardry Online sometime. It's straight up an SAO MMO, with the possibility of perma-death.
The main character in the story is the only one who can dual wield, but never does *cough* Kirito *cough*. Minor crimes make you yellow for a short amount of time, while ...
SAO and LH are not based on any existing MMO. Depending on which MMORPG's you have played you will likely find certain aspects of the world to be incredibly consistent with it.
The grand-daddy of all MMORPG's as they play right now is Ultima Online (which I played during beta) as the crafting and "loss of experience upon death" both originated here, and it ...
I'm going to guess a bit on this one and say that Everquest should be thrown in the mix of potential influences.
Some parallels that fit with this are:
When Regan explains the World Fraction spell, and Shiroe reverse engineers the time line to coincide the beginning of its first use to the start of the open beta. I don't recall if EQ had an open beta, ...
The wiki page you referenced for Naotsugu has been updated saying that he has the Border Patrol Subclass.
On a side note if Elder Tale is anything like most MMORPGs a subclass is not chosen until you have gained a couple levels and there is no advantage for not having one. So it would make sense that most players would pick a subclass to start leveling it ...
Demiqas was part of the raid party so he was privy to all of the information that was shared throughout the group. It would make sense that all of the members or the raid know the layout of the dungeon. The Depths of Palm was a raid that was done numerous times before but never to the extent of going all the way to the Gold room guarded by the Kunie Clan.
Log Horizon has no episodes that are completely outside the game.
There are very short scenes on the subject every now and then, but a complete episode would require that they get back to their world, which, hasn't happened in season 1 or 2.
Landers (or People of the Land) do gain levels, but is very low compared that of an Adventurer.
As per his wikia:
He put tremendous effort into this guise; as a Lander, his EXP leveling rate was 1/4 that of an Adventurer, yet he was able to achieve a class level similar to beginning adventurers before his status change
After looking through the skill lists on the Log Horizon Wikia I could not find another skill that would allow them to fast travel back to Akihabara but according to the Adventurers abilities page they can use Call of Home to return ref(Adventurer Abilities). So it would make sense that they either used Call of Home or just traveled back on foot with a time ...